Flip normals
I have a transparent sphere with a double-face script, and i wanted to see it from inside, but it isn't working. I've tried everything that i know and also asked others for help, but none of them knew...
View ArticleCan see through terrain -- why?
I have created a simple scene with a terrain that has a lake (I used asset WaterProDaytime for the water) in which a cube falls and floats. When the cube sinks in the lake, with the camera on a side I...
View ArticleHow to see through parts of a sprite
How do you make something like a window to where you can see through one sprite to see "outside" I don't need code I just want to know how someone would do this specifically if I need something like a...
View ArticleParticles Inside ScrollRect Mask showing outside
![alt text][1]So i have a shop where a player can buy particles for their swords. the only problem is that the shop doesnt extend the whole screen so when a player scrolls through the particles shop,...
View ArticleGame object becoming transparent from one side
Hi, I have imported a model of a Shoe into Unity and its look fine except that it becomes see through from the opening of the mouth of the shoe. I rotated the object to check if its lighting or camera...
View ArticleSee-through hole/hide away walls in a 2D environment (via shader)?
Hi there, While searching for an answer to my own question, [I ran into this post from 2013][1]. I can't for the love of Jessy get his solution working, nor find similar answers online. Anyone who can...
View ArticleSee objects only when looking a object with a certain shader?
I want a sort of "lens" which let's you see objects which have a specific layer which the camera can't see otherwise when looking through said "lens". Basically, a shader when you look through it which...
View ArticleSee-Through effect for top-down game (Performance issues)
Hi everyone, We are developing a top-down game and decided to implement a see-through effect for the player ... as expected. Our first choice was to use some sort of ghost/x-ray effect by assigning a...
View ArticleStencil - see through effect
Hello, iam trying to make the see through effect similar to the one in the Divinity original sin 2. ![alt text][1] So i created stencil and now i can see through the wall but from both direction if...
View ArticleImporting from my blender to unity with armatures causes my mesh to be see...
I have a mesh of a low poly character i animated with an armature. I tried importing the mesh and the animations from blender 2.8 into unity, but when i do so the mesh seems to become transparent, or...
View ArticleSprite Rendering Behind Transparent Shader
![alt text][1] ![alt text][2] [1]: /storage/temp/180374-123456.png [2]: /storage/temp/180375-acti.png I have a shader that is used to see through walls when the player is behind them. (Pic 2) However...
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