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FPController see through walls problem

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Hey there. I am working on a horror game which includes a maze with walls. The walls are made of cubes and have colliders i get this problem everywhere and i cant figure out whats wrong. Had a older project and no probs there. It only happens when the FPC is looking at wall and turning sides but it ruins the maze idea :P Here is my problem http://tinypic.com/view.php?pic=2j4pqns&s=5#.UozOutIjLRU Help much appreciated im sure its a easy fix.

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